Day 6, 01/11/2023

Today, we all took a big step forward towards the final product of our projects, and aiming towards a beautiful and well edited interactive experience.

Our sixth day started off with a group meeting to assess what we had completed so far, and to brainstorm how all the individual work could be incorporated into one project. This was a big step forwards from simply scanning objects... now, all of us have gotten to some degree of animating sculptures we saw at the MFAH, ranging from people and animals to objects and artefacts.

Our discussion brought us to the conclusion that if we made an interactive world, with different spawn points to all of our works, the viewers would be able to be immersed in all of our environments. I personally have mostly been focused on making animations, and making them as polished as I can, but I know some others have been working on building worlds full of very realistic nature, and even others who have been creating very intricate game-like scenarios which will interact with the players.

Below are some of the works done so far, from all of us in the 3D Blender J-Term:

Alexander's museum exhibit

Veronica's sunset

Sienna's Shiva with landscape

My animation

Trey's rendered landscape

Max's colorful dimension

I think we all are nervous for the end results, especially with only two days left before the end of J-Term, and we want to finish this week off with appreciation for the product of all the hard work we put in. 

I look forward to seeing what we end up creating by the end of this experience!

- Aurora D.G

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